Week 8


Hello world,

there were many things we did this week but our three most significant ones were the following: 

  • Reprogramm the inventory so that it is saved over multiple scenes (and it actually works?????)
  • concept the egyptian room and the toilet
  • kill our darling the pirate room because it would just be too much crunch

Overall it was a pretty good week since we figured out some major game design points (such as which items would be accessible from the beginning on to be used in the other rooms), but there are for sure some more problems to come. But we'll fix them too just like we did the last few weeks.

That was it for this week, until next week!

Get T.B - The crime begins -

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